Dr Adam Kossoff
Tel: +44 (0)1902 32 2935
Dr Denise Doyle
Tel: +44 (0) 1902 32 2443
Digital Theory, Technology and Practice’s (DTTP) research focuses onmoving image and digital technology, investigating the complexities of the move from analogue to digital technology. Drawn from a cross-disciplinary environment, DTTP brings together practitioners and theorists who experiment with the technological and performative potential of the moving image. From analogue to digital, single screen to multi-screen, performance based or interactive, the group’s practice-led research is all public facing. The internationally recognised research is disseminated through exhibition, campaigns, publications, DVD’s, artifacts in public collections, performances, film festivals and screenings, television broadcasts and through a wide range of social media.
Emphasising the relationship between practice and theory, the group’s research includes animated-documentary (Dr. Sam Moore), experimental filmmaking and performance (Guy Sherwin, Dr. Adam Kossoff), fine-art video installation (Paul Harrison) and digital art (Professor Dew Harrison). Our researchers are also widely published on the virtual and the avatar (Dr. Denise Doyle) and on film and photography. Group members receive funding from a wide range of funding bodies including the Arts Council and the AHRC.
Sam Moore: An Eyeful of Sound, Wellcome Trust grant, 2008, animated-documentary, it gained many international awards and has also been used as an educational tool in the sciences. Moore is currently working on Loop (2015) an Animate Projects commission for The Wellcome Trust, with Dr Serge Mostowy at Imperial College London.
Guy Sherwin: Film in Space, 14 Dec 2012 – 24 Feb 2013, curated exhibition,Camden Arts Centre, London. A survey of Expanded Cinema, for the Camden Arts Centre, London. His work has also been published by LUX; Optical Sound Films 1971-2007 (2008), Messages 1981-84 (2011) and Short Film Series (2104).
Denise Doyle haspublished widely on the subject of the virtual and the imaginary, the experience of the avatar body in virtual worlds and game spaces, and the use of virtual worlds for creative practice. Her most recent publication is Doyle, D., (2105) New Opportunities for Artistic Practice in Virtual Worlds, Pennsylvania: Information Science Reference